The IncastroPC test
Mike Abbondandolo · November 2026 · version 1.0007 First Light blends the stealth soul of Hitman with the cinematic spectacle of Uncharted. Gripping storytelling, jaw-dropping visuals and a pace that never lets up.
What we liked
- +Outstanding visuals even at medium settings
- +Open-area missions that reward ingenuity and a stealth approach
- +Writing and storytelling in true 007 style
- +Top-notch audio and art direction
- +Runs on Linux with GE-Proton11-1 without issues
Less convincing
- −Enemy AI with some obvious gaps
- −We expected a few more gadgets from a Bond game
- −The pacing drops noticeably in the middle sections
How we tested it
Performance
Average FPS over 9 min 58 s of gameplay, measured with MangoHud. The line marks 60 FPS. Average FPS: how many frames per second on average. 1% low: the FPS in the worst moments (the slowest 1% of frames). The closer the 1% low is to the average, the smoother the game, without stutters.
Also applies to other mini PCs with the same Radeon 780M graphics: Ryzen 7 7840HS, Ryzen 7 8845HS, Ryzen 9 7940HS Same integrated graphics, so similar FPS. They can vary a bit with RAM (speed and dual channel) and with the power limit set by the manufacturer.
Test timeline
Power is the processor's (CPU and graphics) as read by MangoHud: at the wall it's a few watts more.
Launch and tweaks
Recommended settings
Mini PC NiPoGi AM21
- Preset
- Medium
- Resolution
- 1600
- Upscaling
- AMD FSR attivabile dalle impostazioni di gioco
- FPS limit
- 60
Result: Stable 35 FPS
You step in as Bond and the game makes you feel it right away: 007 First Light has jaw-dropping visuals and writing that leaves no room for boredom. Developed by the same team behind Hitman, it blends the stealth and infiltration soul with the cinematic spectacle typical of the series — the shootouts and fistfights strongly recall Uncharted, but with 007's unmistakable visual identity. On CachyOS with Ryzen 7 8745HS and Radeon 780M it runs via GE-Proton11-1 at 35 FPS at 1600p with FSR 1 and the Medium preset — an impressive result for an iGPU on a AAA game of this caliber.
The missions aren't guided corridors: they take place in highly detailed areas that reward those who think things through and move quietly, while still leaving you free to tackle firefights head-on. The pacing is relentless, the storytelling gripping, and every sequence has that strong visual identity you'd expect from a Bond film. The technical and artistic side, both visual and audio, is simply excellent.
The only sour note is the enemy AI, which at times shows obvious gaps: enemies that don't react even at close range take away from the credibility of stealth encounters. A shame, because the rest of the design encourages a silent approach that the AI can't always keep up with. It's still one of the best games of the year, and on Linux it runs better than you'd expect.














